FIXED SHIFT - Game and Level Designer
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SUMMARY
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Fixed Shift is a 2D side scrolling puzzle adventure in which
the goal is to get to one of the four end portals. There are different items that are required in order to complete the game.
Features include Classic environments and unique puzzles, Rotate the world 90 degrees and Use weapons and grenades.
MY ROLES
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I made sure that there are items are placed in different
sections of the map and the player needs to rotate to
those sections in order to get the items.
For example,
the player comes across a wall that needs to be blown
up. The player would need to look for grenades which
are located on another 2D side and then come back
to the area to destroy the wall.
I created Fixed Shift in less than two months as a level
designer at VFS. The prototyping and puzzle building
was done in editor. The theme of the game varies from
Mario, Sonic, Megaman and Donkey Kong.