KILL-A-BYTE - Sound Designer
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SUMMARY
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Play as a Anti-Virus trying to stop an onslaught of deadly viruses attacking a server mainframe.
Features include using bullets to attack enemies, buy equipment at the shop, use bombs in case of emergency, and use the mega-laser to fight off multiple enemies.
MY ROLES
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I made the sound effects to be satisfying when the player does an action. For example, when the player hits certain enemies theres loud popping sounds.
When purchasing equipment in the shop, a servo sound effect gets played which indicates the player is upgraded.
When the player gets killed theres an explosion and the sound effect that trails behind echoes with an evil laugh at the end.